Fly a delivery drone across a rainy city at dusk and land each parcel on a lit green pad. A run is 12 deliveries across 4 districts, and you have 3 drones.
Hold the left half of the screen to fire the left engine: the drone climbs and drifts right. Hold the right half to fire the right engine: it climbs and drifts left. Let go and the drone levels itself out. One engine at a time is all you need; tap left and right in turn to rise or sink straight. On a computer, use A / ← and D / →.
Before each delivery, pick one of three jobs. Close pays 200 and refuels +40. Mid pays 350 and refuels +20. Far pays 500 but gives no fuel, and its pad is narrower. Fuel carries over for the whole run, so the big choice is how greedy you can afford to be.
Touch down on the pad slower than 60 px/s and tilted less than 12°. Under 25 px/s and 5° is a Feather landing (+150). A readout next to the drone shows your speed and tilt as you come in. A tip of up to 200 starts falling the moment you take off, so don't hover forever.
Crashing (too fast, too tilted, or hitting a wall, antenna, water tank or crane) loses a drone, but never a delivery you've made: you restart on the last pad you reached with at least 30 fuel and pick a fresh job. Running out of fuel on a roof also costs a drone.
Each district adds one new thing: Old Town is calm with low gravity; Harbour Heights brings gusts (watch the rain and the windsock, which warn you before each one); Crane Yard is heavier and one pad swings on a crane; Storm Front has stronger, quicker gusts and narrow pads.
Scoring: job pay + tip + Feather bonus for every delivery, then +5 for each unit of fuel left and +500 for each drone left at the end.
P pauses and M mutes.